AI Insights · Timothy · December 2022
Top 5 Slime Games on iOS in Europe Q4 2022
Discover the performance trends of the top 5 slime games on iOS in Europe during Q4 2022. Learn about their weekly downloads, revenue, and active user metrics.
The fourth quarter of 2022 saw notable activity among the top slime game applications on the iOS platform in Europe. Here is a detailed look at the performance of the top 5 slime games, based on data from Sensor Tower.
Goo: Slime simulator, ASMR had a relatively stable revenue, peaking at around $613 in mid-October. Weekly downloads varied, with a high of 36 in late October and a low of 11 in early October. Active users started at 423 in late September and gradually declined to 226 by the end of December.
World of Slime Simulator Games showed consistent weekly revenue, reaching approximately $451 in early December. Downloads spiked at 1.3K in the last week of December, and active users peaked at 1.9K in the same period, showing a significant engagement.
Fluid Simulation saw fluctuating revenue, with a high of $547 in late November and a low of $196 in the same month. Weekly downloads were strong, peaking at 4.6K in late November, while active users consistently remained above 8K, ending the quarter at 8.5K.
Super Slime Simulator maintained a steady revenue stream, peaking at $432 in mid-October. Downloads were robust, reaching a high of 14.1K in late October, and active users showed a healthy trend, peaking at 73.7K in the same period.
Girls Slime Simulator Games had modest revenue, with a peak of $86 in mid-December. Downloads saw a substantial increase, peaking at 641 in the last week of December. Active users remained relatively stable, ending the quarter at 16.3K.
Data for these observations comes from Sensor Tower, providing detailed insights into the performance of these top slime games. For more in-depth analysis, visit Sensor Tower.